MY SETUP • CURRENT HARDWARE

The hardwarebehindthe #28.

This is the current Jukich Racing cockpit and PC — the same setup I use to race, develop setups, review telemetry, record lap guides and run the #28 program. It is built around triple-screen awareness, a MOZA R12 V2, personalized brake and shifter feel, layered tactile and airflow feedback, and enough PC headroom that the hardware stays out of the way when the driving gets serious.

CPU9800X3DAMD Ryzen 7
GPURTX 5080ASUS TUF OC
WHEELBASER12 V2MOZA direct drive
TRIPLE OUTPUT5760×1080Three 32-inch displays

THE PC

The machine.

The PC has one job: give iRacing enough headroom that triple-screen racing, telemetry work and 1080p recording can all happen together without becoming another thing to manage in the middle of a session.

CORE SYSTEM

Core hardware

  • CPUAMD Ryzen 7 9800X3D
  • GPUASUS TUF GeForce RTX 5080 OC
  • Memory32GB DDR5

COOLING & POWER

Keep it stable

  • CoolingARCTIC Liquid Freezer III 360
  • PSUCorsair RM1000x
  • PriorityStable race and recording loads

STORAGE

Fast + deep

  • NVMe 1Samsung 980 PRO 2TB
  • NVMe 2Samsung 970 EVO Plus 1TB
  • SATA SSD2 × Samsung 870 EVO 2TB

THE SIM RIG

Where the work
gets done.

The cockpit is less about collecting gear than building repeatable inputs. The wheel, brake, shifter and seating position are all set up to feel familiar every time I climb in, with the important feedback coming through the controls instead of asking me to look away from the track.

PRIMARY CONTROLS

Wheel + pedals

  • WheelbaseMOZA R12 V2
  • Round WheelMOZA RS V2
  • GT / Formula WheelMOZA GS V2P GT
  • PedalsFanatec CSL Elite Pedals V2
  • Brake ModHeusinkveld elastomers
  • Brake FeedbackSimagic HPR mounted to the brake pedal

Why I run it: the R12 V2 lets me swap the cockpit around the car instead of forcing one wheel to do everything. I use the MOZA RS V2 for round-wheel cars and oval racing, and the MOZA GS V2P GT for Formula cars and GT racing. The pedal modifications make the brake feel more deliberate under pressure and add tactile feedback directly at the pedal, where it is useful without cluttering the rest of the rig.

SHIFTING

Mechanical feel

  • ShifterFanatec ClubSport Shifter
  • Shift BootPopsSimRacer shift boot
  • Shift KnobMOMO Targa Heritage Mahogany Wood & Beachwood Layered Manual Gear Shift Knob
  • ControlsStream Deck on a TPrintzle Fanatec Shift Mount

Why I run it: the shifter area doubles as a control station. The TPrintzle mount keeps the Stream Deck exactly where I can reach it without hunting, while the PopsSimRacer boot and MOMO knob give the manual side of the rig the feel and personality I wanted.

COCKPIT & DRIVER KIT

Chassis + kit

  • RigNext Level Racing F-GT
  • SeatCorbeau DFX
  • HarnessOpenWheeler 4-point
  • Driving ShoesAdidas Combat Speed 4 — Pink & Blue
  • GlovesSenna / Nacional 273 gloves

Fit mattered as much as the hardware. I am 6'4" and hover around 200 lb, so I needed a cockpit and seat that would actually accommodate my frame without becoming uncomfortable over long stints. The F-GT and Corbeau DFX give me the room and support I need to stay settled in the car for extended sessions. The pink-and-blue Combat Speed 4s and Senna/Nacional gloves finish the driver kit and keep the physical interface with the pedals and wheel familiar from the first lap to the last.

DRIVER INFORMATION

Eyes up.
Data close.

Race information stays inside the cockpit and inside my peripheral vision. The DDU, dual iFlags and shifter-mounted Stream Deck are there so I can catch what I need quickly without hunting through menus or taking my attention away from the next braking zone.

DASH

SRaddict DDU 10.7

  • DisplaySRaddict DDU 10.7
  • RolePrimary in-cockpit data display

FLAGS & STATUS

Dual BitForge3D iFlags

  • Units2 × BitForge3D iFlags
  • RoleFast visual race-state and flag information

QUICK CONTROLS

Stream Deck

  • MountTPrintzle Fanatec Shift Mount
  • RoleFrequently used controls kept within reach

IMMERSION & ENVIRONMENT

More feel.
Less distraction.

The feedback is layered on purpose. The wheel tells me what the front of the car is doing, the brake HPR talks through my foot, the ButtKicker puts chassis movement through the rig, and the Windsim adds a separate sense of speed. None of it replaces driving feel; it gives that feel more places to come from.

RIG HAPTICS

ButtKicker Plus

  • Unit1 × ButtKicker Plus
  • MountCenter-mounted to the rig
  • RoleChassis-level tactile feedback through the cockpit

Why I run it: the center-mounted transducer gives the entire chassis a physical layer of feedback, so bumps, surface texture and other rig-haptic cues are felt through the seat and frame instead of only through the wheel.

AIRFLOW FEEDBACK

OC Racing Windsim

  • SystemOC Racing Windsim
  • RoleSpeed-linked airflow feedback in the cockpit

Why I run it: it adds a physical speed cue that is separate from the wheel, pedals and chassis haptics, making the car feel less like something happening only on the monitors.

DISPLAYS

Field of view

  • Monitors4 × ASUS TUF 32-inch 1080p curved
  • StandGT Omega quad monitor stand
  • Bezel KitARXRacingMachines Bezel Free Kit
  • Simulator5760×1080 triple-screen output

FOCUS & PROTECTION

Homemade monitor cover

  • PurposeReduce visual distraction around the cockpit
  • ProtectionHelps reduce dust buildup on the displays
  • BuildBlack foamboard + duct tape
  • PriorityCheap, effective, and easy to replace

Why I run it: because not every useful upgrade needs to be expensive. I made the cover myself out of black foamboard and duct tape to keep costs down, cut visual clutter around the cockpit, and help keep dust off the monitors when the rig is not being used. Combined with the ARXRacingMachines bezel-free kit, it does exactly what I need without turning into another expensive accessory.

CONTENT & COMMS

Race it.
Then share it.

The rig also doubles as the production desk for Jukich Racing. The cameras cover the driver and cockpit, the Shure MV7 handles voice, and OBS turns the center-screen view into the lap guides, race footage and other content that ends up on the channel.

OVER-THE-SHOULDER CAMERA

Elgato Facecam

  • CameraElgato Facecam
  • PositionMounted behind the seat
  • UseOver-the-shoulder view of the driver, wheel and cockpit

DRIVER CAMERA

AVerMedia CAM 313

  • CameraAVerMedia Live Streamer CAM 313
  • UseDriver-facing camera for streams, guides and race content

MICROPHONE

Shure MV7

  • AudioShure MV7 microphone
  • UseVoice, guides and race content

RACE TO RECORDING

One rig.
Two jobs.

iRacing spans the three driving displays at 5760×1080, while the center 1920×1080 view becomes the clean recording frame for OBS. That keeps what I drive and what viewers see tied to the same session without compromising the triple-screen cockpit.

SIMULATOR5760×1080Triple-screen iRacing view
CENTER OUTPUT1920×1080Clean primary view
RECORDINGOBS1080p Jukich Racing content
The point of the build is consistency. I am not chasing hardware for the spec sheet. Every addition has to earn its place by making the car easier to feel, the information easier to read, the driving position more repeatable, or the content easier to produce. Once the session starts, the best hardware is the hardware I stop thinking about.

WHAT IT'S FOR

Race. Adapt. Improve.

The rig exists to do the same job as the rest of Jukich Racing: test, learn, find pace and turn the work into something useful.